The Dynamics BookCourse
- id: 1757507162
- authors: Donald F. Elger
- date: Sept. 12, 2025, 4:11 p.m.
Introduction
People who are skilled with dynamics can figure our power, force, velocity, acceleration, rotational speeds, and work for moving objects like automobiles, motors, athletes in motion, smoke particles in the atmosphere, projectiles, gear trains, water that is flowing, rockets, boats, mechanisms of all kinds, robots, and more.
The skills allow these individuals to design systems, figure out and solve problems, make good decisions, conduct experiments, and more.
Learning dynamics provides several other benefits: preparation for learning more advanced subjects and understanding how things move.
If you want these benefits, consider learning Dynamics.
This BookCourse because it provides a step-by-step path for learning the fundamentals so that you can say “I got this, this makes total sense, I can apply this, and I love this!
Getting Start on the Path (Lessons and TwFs)
Overview: This section introduces core fundamentals and equips you to calculate power, force, velocity, acceleration for some common situations involving airplanes, cars, gear trains, wheels, and so on.
Dynamics: Dynamics is the branch of physics that relates loads and motion.
Modeling: Modeling is is the process of creating simplified versions of reality so that we can analyze complicated systems in the real world.
Force: A force is a model of a interaction between two bodies that we idealize as a push or pull acting at a point and having a direction.
Modeling of Objects: To model moving objects, engineers use particles, rigid bodies, and systems of particles.
Motion: To describe motion, Position, Velocity, and Acceleration: Engineers use position, velocity, and acceleration vectors to describe motion.
Power: Power is work/time taken as a derivative.
Cars: By applying a few ideas from dynamics, you can model cars. in the real world.
Gears: By applying a few ideas from dynamics, you can model real-world gear trains.
Mass and Weight
Velocity and Acceleration: We describe motion with position, velocity, and acceleration vectors.
Proving Things: As engineers, we justify conclusions with facts and logic because this gives us benefits: understanding, far fewer mistakes, effective communication, and solutions that work in the real world.
Particles
Newton’s Laws of Motion
Linear Particle Motion
Circular Particle Motion
Rigid Bodies